Other features in QuickTime Player: Official manual website Creation and development of Apple's QuickTime Player
That sounds like a whole lot of content and associated ways to use it, right? Most of us probably use the whole thing without giving a thought to the underlying software architecture.
With QuickTime as a component, systems and apps can play, manipulate, export, and interact with various media and content. Today, QuickTime is no longer part of iTunes for Windows even in macOS, the QTKit or AV Foundation substructure fell away over time. However, due to the implementation of the basic and important QuickTime elements in MPEG format and in other media content, in many places there is no longer a need for a version that is explicitly designed for a system.
There were various open source approaches for Linux, such as OpenQuickTime or OpenQTJ. Until 2016, the Windows version was actively developed by Apple and offered as a system extension.
While QuickTime comes standard with Mac OS, OS X, macOS, and other Mac operating systems, Windows and Linux do not. Later there was also a version for Windows in 1998, the MPEG-4 file format was built on top of QuickTime. QuickTime was first released in 1990, which enabled Macintosh computers to play video at 156 x 116 pixels at up to 10 frames per second. a part of Adobe programs and offerings of Avid Technology Inc.
In addition to Apple's own apps such as Final Cut Pro or Logic Pro is QuickTime e.g. Not only is it part of the QuickTime Player app, but it's also present in other media software. The term "QuickTime" comes from the multimedia software architecture of the same name, which provides the basic substructure for the media to be displayed. Sir Apfelot recommendation: Clean up your Mac hard drive with CleanMyMac What actually is QuickTime?